lanterns
March 30th, 2010 . 0 comments
torii
March 29th, 2010 . 0 comments
miyajima from ferry
March 28th, 2010 . 0 comments
maruyama koen
March 25th, 2010 . 0 comments
bikes
March 24th, 2010 . 0 comments
ramen alley
March 21st, 2010 . 0 comments
basin
March 20th, 2010 . 0 comments
back to work
March 10th, 2010 . 0 comments
Sadly, I returned back from travelling in Japan last week and have to return back to the real world. We had a great time, unfortunately three weeks wasn’t nearly enough to do and see all that we wanted to, but that’s always the way I guess. Plenty of photos to go through, hopefully will be picking up my 11 processed rolls of 120 film today to start the hours of scanning…
Highlights were Ghibli Museum (and the awesome filmstrip tickets), Sapporo snow festival (or snow in general), Osaka Aquarium, shopping at muji, yodobashi camera, loft, etc, great food, temple flea markets, experiencing incredible architecture (eg. Ando) in person, and lots of other things too.
In Tokyo, yamyam organised a quick Japanese blender community dinner, which was lots of fun. Started off slowly and quietly but as people got a beer or two in them, communication difficulties got easier – luckily for me I didn’t have to use my abysmal Japanese language abilities much. More photos here and here. One topic that came up was Japanese (or non-latin) character support in Blender’s UI, and at least trying to eliminate the mojibake in the file browser. I’ve had a quick look into the code here recently, if anyone is interested in helping out, especially someone who uses a non-latin character language, please contact me!







