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	<title>Comments on: Gloss</title>
	<atom:link href="http://mattebb.com/weblog/gloss/feed/" rel="self" type="application/rss+xml" />
	<link>http://mattebb.com/weblog/gloss/</link>
	<description>cg / vfx</description>
	<lastBuildDate>Sun, 15 Jan 2012 07:36:31 +0000</lastBuildDate>
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	<item>
		<title>By: William</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-27388</link>
		<dc:creator>William</dc:creator>
		<pubDate>Tue, 11 Sep 2007 13:07:56 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-27388</guid>
		<description>Just compiled Blender with your most recent changes (sep 10), and I gotta say it&#039;s smooth. This should be useful for peach (faster shadows, soft sun especially).

Now, I&#039;ll be going to Amsterdam for Peach. I&#039;ll poke at Ton to get him to sort out the events system.</description>
		<content:encoded><![CDATA[<p>Just compiled Blender with your most recent changes (sep 10), and I gotta say it&#8217;s smooth. This should be useful for peach (faster shadows, soft sun especially).</p>
<p>Now, I&#8217;ll be going to Amsterdam for Peach. I&#8217;ll poke at Ton to get him to sort out the events system.</p>
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	<item>
		<title>By: darek</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-23310</link>
		<dc:creator>darek</dc:creator>
		<pubDate>Fri, 17 Aug 2007 15:39:08 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-23310</guid>
		<description>Thanks, Matt! This makes Blender all the better!</description>
		<content:encoded><![CDATA[<p>Thanks, Matt! This makes Blender all the better!</p>
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	</item>
	<item>
		<title>By: Brian</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-22739</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Sun, 12 Aug 2007 13:17:39 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-22739</guid>
		<description>Matt-

In your dabbling with the UI have you ever thought of implementing 3D view widgets for viewport navigation? It seems like one of the simplest things, but its something  I use often in my other software packages and would love to see it come to Blender. If its something you could add to your list I&#039;d appreciate it.

Brian</description>
		<content:encoded><![CDATA[<p>Matt-</p>
<p>In your dabbling with the UI have you ever thought of implementing 3D view widgets for viewport navigation? It seems like one of the simplest things, but its something  I use often in my other software packages and would love to see it come to Blender. If its something you could add to your list I&#8217;d appreciate it.</p>
<p>Brian</p>
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	</item>
	<item>
		<title>By: Mal</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-21953</link>
		<dc:creator>Mal</dc:creator>
		<pubDate>Mon, 06 Aug 2007 12:19:53 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-21953</guid>
		<description>Doh - of course I meant Matt :)  

I had mke in my head :)
Mal</description>
		<content:encoded><![CDATA[<p>Doh &#8211; of course I meant Matt :)  </p>
<p>I had mke in my head :)<br />
Mal</p>
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	</item>
	<item>
		<title>By: Mal</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-21952</link>
		<dc:creator>Mal</dc:creator>
		<pubDate>Mon, 06 Aug 2007 12:19:08 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-21952</guid>
		<description>Hi there Mike,

I think I remember reading on one of the cvs commits that you were integrating your T3 UI code with one of the new SVN branches.

If so, an article on your site regarding your UI, and even a link to a stable build of the branch, would make a great read!

Mal</description>
		<content:encoded><![CDATA[<p>Hi there Mike,</p>
<p>I think I remember reading on one of the cvs commits that you were integrating your T3 UI code with one of the new SVN branches.</p>
<p>If so, an article on your site regarding your UI, and even a link to a stable build of the branch, would make a great read!</p>
<p>Mal</p>
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	<item>
		<title>By: jtassinari</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-21473</link>
		<dc:creator>jtassinari</dc:creator>
		<pubDate>Fri, 03 Aug 2007 08:14:47 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-21473</guid>
		<description>Really great features, and a real must nowaday!
Is there any chance to see these funtions included in some next distributions?

Regards</description>
		<content:encoded><![CDATA[<p>Really great features, and a real must nowaday!<br />
Is there any chance to see these funtions included in some next distributions?</p>
<p>Regards</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Omar</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-15861</link>
		<dc:creator>Omar</dc:creator>
		<pubDate>Wed, 27 Jun 2007 00:37:06 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-15861</guid>
		<description>ok, i&#039;ll zap my paranoid function.
Thanks you for your time, i just needed your opinion, as you are the most prolific blender-dev around there and you talked about the browser improvement, i thought it would be interesting, that&#039;s it.

Regards</description>
		<content:encoded><![CDATA[<p>ok, i&#8217;ll zap my paranoid function.<br />
Thanks you for your time, i just needed your opinion, as you are the most prolific blender-dev around there and you talked about the browser improvement, i thought it would be interesting, that&#8217;s it.</p>
<p>Regards</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matt</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-15714</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Tue, 26 Jun 2007 04:08:42 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-15714</guid>
		<description>Ar, of course you deserve a response! I just haven&#039;t been checking this extremely often.

Anyway, I agree the file browser could use a lot of work. I did some mockups a long time ago, and now as part of her work on the image browser, Andrea Weikert is working on it, using some of those ideas as inspiration. The idea is that eventually the file browser and image browser will become one, and the image thumbnails will become one of a few different viewing modes. So yes, things are in progress in that area! :)</description>
		<content:encoded><![CDATA[<p>Ar, of course you deserve a response! I just haven&#8217;t been checking this extremely often.</p>
<p>Anyway, I agree the file browser could use a lot of work. I did some mockups a long time ago, and now as part of her work on the image browser, Andrea Weikert is working on it, using some of those ideas as inspiration. The idea is that eventually the file browser and image browser will become one, and the image thumbnails will become one of a few different viewing modes. So yes, things are in progress in that area! :)</p>
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	</item>
	<item>
		<title>By: Omar</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-15680</link>
		<dc:creator>Omar</dc:creator>
		<pubDate>Tue, 26 Jun 2007 00:28:50 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-15680</guid>
		<description>Omar wrote:
&quot;What d’you think?&quot;

Matt&#039;d say:
I think you don&#039;t deserve a response.

thank you.</description>
		<content:encoded><![CDATA[<p>Omar wrote:<br />
&#8220;What d’you think?&#8221;</p>
<p>Matt&#8217;d say:<br />
I think you don&#8217;t deserve a response.</p>
<p>thank you.</p>
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	</item>
	<item>
		<title>By: CaptainCavern</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-15056</link>
		<dc:creator>CaptainCavern</dc:creator>
		<pubDate>Thu, 21 Jun 2007 21:47:20 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-15056</guid>
		<description>Ohlala ! Thank you so much. You refine again this diamond that Blender is. Thank you again.</description>
		<content:encoded><![CDATA[<p>Ohlala ! Thank you so much. You refine again this diamond that Blender is. Thank you again.</p>
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	</item>
	<item>
		<title>By: Omar</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-14942</link>
		<dc:creator>Omar</dc:creator>
		<pubDate>Thu, 21 Jun 2007 00:57:34 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-14942</guid>
		<description>Oh no Matt, please get your hands on the file manager, this part needs a welcome work. (bookmarks; simple I/O stuffs eg:create dir, copy,rename....; etc etc...)
What d&#039;you think?

regards</description>
		<content:encoded><![CDATA[<p>Oh no Matt, please get your hands on the file manager, this part needs a welcome work. (bookmarks; simple I/O stuffs eg:create dir, copy,rename&#8230;.; etc etc&#8230;)<br />
What d&#8217;you think?</p>
<p>regards</p>
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	<item>
		<title>By: Matt</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-14787</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Wed, 20 Jun 2007 00:57:36 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-14787</guid>
		<description>No, nothing&#039;s dropped, I just got a bit distracted ;) I recently talked to elubie, and I&#039;m going to start committing my work in progress UI stuff to her image browser branch in SVN. So there will probably be things to play with before too long.

cheers</description>
		<content:encoded><![CDATA[<p>No, nothing&#8217;s dropped, I just got a bit distracted ;) I recently talked to elubie, and I&#8217;m going to start committing my work in progress UI stuff to her image browser branch in SVN. So there will probably be things to play with before too long.</p>
<p>cheers</p>
]]></content:encoded>
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	<item>
		<title>By: jendrzych</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-14758</link>
		<dc:creator>jendrzych</dc:creator>
		<pubDate>Tue, 19 Jun 2007 19:31:22 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-14758</guid>
		<description>I&#039;m really impressed.
So, next will be GI by Broken &amp; Brecht Co.? :D

I just hope You didn&#039;t drop Your GUI investigation. It would be such a pity...</description>
		<content:encoded><![CDATA[<p>I&#8217;m really impressed.<br />
So, next will be GI by Broken &amp; Brecht Co.? :D</p>
<p>I just hope You didn&#8217;t drop Your GUI investigation. It would be such a pity&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Matt</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-14668</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Tue, 19 Jun 2007 04:20:50 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-14668</guid>
		<description>Thanks, and you&#039;re welcome!

Bill: Well I had a lot of time on my hands recently, so decided to dive in and try and learn something! It&#039;s actually not as tricky as I thought, although it&#039;s not set up as nicely for this sort of thing as I imagine purpose-built raytracer would be, especially when it comes to refleciton samples vs OSA vs shadow samples etc - I suppose it&#039;s due to Blender&#039;s heritage.

But the fact that the whole rendering infrastructure is already set up helps, it&#039;s just a matter of carefully adding the right bits in where they&#039;re needed :)</description>
		<content:encoded><![CDATA[<p>Thanks, and you&#8217;re welcome!</p>
<p>Bill: Well I had a lot of time on my hands recently, so decided to dive in and try and learn something! It&#8217;s actually not as tricky as I thought, although it&#8217;s not set up as nicely for this sort of thing as I imagine purpose-built raytracer would be, especially when it comes to refleciton samples vs OSA vs shadow samples etc &#8211; I suppose it&#8217;s due to Blender&#8217;s heritage.</p>
<p>But the fact that the whole rendering infrastructure is already set up helps, it&#8217;s just a matter of carefully adding the right bits in where they&#8217;re needed :)</p>
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	<item>
		<title>By: Daniel Thul</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-14653</link>
		<dc:creator>Daniel Thul</dc:creator>
		<pubDate>Tue, 19 Jun 2007 02:09:05 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-14653</guid>
		<description>WOW!!!
The most awaited notice !!!!
Excelent work.
Congratulations and thank you!!</description>
		<content:encoded><![CDATA[<p>WOW!!!<br />
The most awaited notice !!!!<br />
Excelent work.<br />
Congratulations and thank you!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bill</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-14279</link>
		<dc:creator>Bill</dc:creator>
		<pubDate>Sat, 16 Jun 2007 15:42:07 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-14279</guid>
		<description>Well done! Reflections and refractions will be much improved with this addition.

Wicked how you&#039;ve taught yourself how to add stuff to the internal render engine - I imagine it must be quite a beast?</description>
		<content:encoded><![CDATA[<p>Well done! Reflections and refractions will be much improved with this addition.</p>
<p>Wicked how you&#8217;ve taught yourself how to add stuff to the internal render engine &#8211; I imagine it must be quite a beast?</p>
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	<item>
		<title>By: Rui Campos</title>
		<link>http://mattebb.com/weblog/gloss/comment-page-1/#comment-13777</link>
		<dc:creator>Rui Campos</dc:creator>
		<pubDate>Tue, 12 Jun 2007 22:55:56 +0000</pubDate>
		<guid isPermaLink="false">http://mke3.net/weblog/gloss/#comment-13777</guid>
		<description>Hey Matt,

Seems like you changed hoster already ...
Glad to see you coding again, I thought we had lost you to the dark side, guess not :) .

If all goes well I might start coding for Blender next year too...

-- Rui --</description>
		<content:encoded><![CDATA[<p>Hey Matt,</p>
<p>Seems like you changed hoster already &#8230;<br />
Glad to see you coding again, I thought we had lost you to the dark side, guess not :) .</p>
<p>If all goes well I might start coding for Blender next year too&#8230;</p>
<p>&#8211; Rui &#8211;</p>
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